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Skyrim change generic npc appearance
Skyrim change generic npc appearance




skyrim change generic npc appearance

Most console commands will accept only one of the two types of IDs: the BaseID is generally used in cases where you want to spawn a new copy of an object, whereas the RefID is generally used in cases where you want to interact with an existing copy of an object. Console IDs Īll characters in the game have two distinct FormIDs that can be used in conjunction with console commands: a BaseID and a RefID. Various other humanoid enemies (e.g., Falmer, dragon priests, hagravens) are not NPCs, meaning they do not have black souls. If one dies for whatever reason, the game will eventually generate a new random replacement. There are also many generic NPCs in the game, most of which are randomly generated. Most NPCs can be killed, but there may be consequences later. Protected characters, on the other hand, can be attacked and killed by you but not by NPCs (however, a bug means that poisons can kill even Protected characters). After a few minutes, they will rise up with full health, and will reengage their enemies until the latter parties are dead or out of the area. If these characters are attacked, they will fall to their knees and surrender when they near zero Health.

skyrim change generic npc appearance

Some named characters are deemed to be Essential ("unkillable").

skyrim change generic npc appearance

All quest-givers, trainers, and merchants in the game, as well most of the people in cities and towns are named characters. These people are all listed on the People page.






Skyrim change generic npc appearance